The first effort, F12010, met with decent reviews, critical acclaim, and, when all was said and done, it wasn’t half bad. I queued in the ‘wait and see’ line, hoping for the best. Elation that the PC was, finally, getting an up to date and fully licensed Formula One game…skepticism that Codemasters, not exactly known for their hardcore simulations, would take it much beyond the arcade fun racer stage. With a first iteration announced for a 2010 release, Codemasters licensing coup was met with what seemed like a fifty-fifty mix of grand elation and grand skepticism. It has been quite a while since Geoff Crammond’s Grand Prix 4 or EA Sports’ F1 Challenge graced the store shelves and it was not without great anticipation that we learned the license had been renewed, paving the way for a new series of Formula One games, for consoles and the PC. Youth may be wasted on the young, but a fully licensed Formula One game seldom goes unnoticed, much less tossed aside like yesterday’s newspaper. Well, a lot of Septembers have brought my birthday and I am now at the point where I sort of look the other way when they roll around…how does that saying go? Oh yeah, something like “Youth is wasted on the young”. The past two years the month of September has brought two things–my birthday, and the latest Formula One game from Codemasters.
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